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2567 lines
80 KiB
2567 lines
80 KiB
3 years ago
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||
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"showOnTop": false,
|
||
|
"size": [
|
||
|
9.333333333333334,
|
||
|
2
|
||
|
],
|
||
|
"text": "Hunter Prac"
|
||
|
}
|
||
|
],
|
||
|
"name": "Caemlyn Outer City",
|
||
|
"roomCount": 91,
|
||
|
"rooms": [
|
||
|
{
|
||
|
"coordinates": [
|
||
|
0,
|
||
|
-33,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"door": "open",
|
||
|
"exitId": 92,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 96,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 95,
|
||
|
"name": "Road to the Inner City",
|
||
|
"userData": {
|
||
|
"description": "This paved road extends north from Caemlyn's main boulevard. The road extends\nthrough the wide marble arch of the Origan Gate and into the Inner City. You\nstand on the outskirts of the Inner City, and from here you can see the\ndifference between the amazing feats of Ogier craftsmanship and the sprawling \nmess and chaos of the Outer City.",
|
||
|
"n": "OriganGate",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
0,
|
||
|
-36,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 95,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 101,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 141,
|
||
|
"name": "west"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 97,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 96,
|
||
|
"name": "Middle of a Wide Boulevard",
|
||
|
"userData": {
|
||
|
"description": "This is the middle of a wide boulevard that runs east and west across Caemlyn.\nThe boulevard is bisected by a strip of grass and a row of trees which run its\nlength. The sheer noise of crowded Caemlyn is overwhelming, almost a dull\nroar. To the north is a paved road which leads into the Inner City. To the\nsouth is an open square and a cluster of shops.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
0,
|
||
|
-39,
|
||
|
0
|
||
|
],
|
||
|
"environment": 26,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 96,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 98,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 100,
|
||
|
"name": "west"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 99,
|
||
|
"name": "south"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 4793,
|
||
|
"name": "down"
|
||
|
}
|
||
|
],
|
||
|
"id": 97,
|
||
|
"name": "Caemlyn Central Square",
|
||
|
"userData": {
|
||
|
"d": "fountaindoor",
|
||
|
"description": "You are in a large stone square, right in the middle of Caemlyn's outer\ncity. You see a wide boulevard to the north, and the path to the inner\ncity. There are a number of shops around you. The density of the population\nis really quite incredible. It's almost impossible to relax as you are\nbeing constantly bumped and jostled. From here you can really get a good\nview of the outer city, and this just makes you appreciate the older inner\ncity all the more. A large banner hangs nearby, depicting a map of\nCaemlyn's outer city.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
3,
|
||
|
-39,
|
||
|
0
|
||
|
],
|
||
|
"environment": 30,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 97,
|
||
|
"name": "west"
|
||
|
}
|
||
|
],
|
||
|
"id": 98,
|
||
|
"name": "First National Bank of Andor",
|
||
|
"userData": {
|
||
|
"description": "A large and beautiful marble lobby form the heart of the main building of\nthe Andor Bank. Stone white pillars rise all too frequently from the\nground, ostensibly to support the ceiling, but more likely just for sheer\neffect. You can see a vault in the background. Several booths are here\nwhere you can make whatever financial arrangements you need. Don't even\nthink about credit. A small sign lies behind a teller's booth.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
0,
|
||
|
-42,
|
||
|
0
|
||
|
],
|
||
|
"environment": 33,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 97,
|
||
|
"name": "north"
|
||
|
}
|
||
|
],
|
||
|
"id": 99,
|
||
|
"name": "A Traveller's Shop",
|
||
|
"userData": {
|
||
|
"description": "This small shop offers a wide array of items that would be useful to the\nfrequent traveler. Apparently not the most lucrative of businesses, but\nthey do sell some fairly important stuff. There is an odd array of junk on\ndisplay and the owner apparently has no illusions as to the value of his\nproduct.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-3,
|
||
|
-39,
|
||
|
0
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 97,
|
||
|
"name": "east"
|
||
|
}
|
||
|
],
|
||
|
"id": 100,
|
||
|
"name": "Asaf's Steak House",
|
||
|
"userData": {
|
||
|
"description": "You have entered a restaurant frequented by the Caemlyn gourmands. Elegant\ntables offer seating both indoors and outside under little umbrellas. The food\nis rumored to be excellent and well worth the fairly exorbitant prices. The \nfine aromas wafting from the kitchen certainly lend credence to rumor. \nA small sign hangs from a wall near the kitchen.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
3,
|
||
|
-36,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 102,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 96,
|
||
|
"name": "west"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 170,
|
||
|
"name": "up"
|
||
|
}
|
||
|
],
|
||
|
"id": 101,
|
||
|
"name": "A Wide Boulevard",
|
||
|
"userData": {
|
||
|
"description": "You are on a wide boulevard that stretches all the way across Caemlyn. The\nextremely wide road is cut in the middle by a strip of grass with trees evenly\nplaced along the street. You see people scurrying about in a mad rush. A \nstairway leads up here onto a skywalk that runs over the entire Inner City.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
9,
|
||
|
-36,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 104,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 101,
|
||
|
"name": "west"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 103,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 102,
|
||
|
"name": "A Wide Boulevard",
|
||
|
"userData": {
|
||
|
"description": "This wide boulevard stretches east and west across Caemlyn. Not far off to the\neast you can see the East Gate of Caemlyn. The boulevard is bisected by a row \nof carefully groomed trees. A small store of cracked stone lies to the south.\nA sign hangs over the door.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
9,
|
||
|
-39,
|
||
|
0
|
||
|
],
|
||
|
"environment": 28,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 102,
|
||
|
"name": "north"
|
||
|
}
|
||
|
],
|
||
|
"id": 103,
|
||
|
"name": "The Tarnished Shield Armory",
|
||
|
"userData": {
|
||
|
"description": "You hesitantly push your way into this small armory, uncertain whether it is\nin fact still in business. Armor and basic accoutrements are strewn somewhat\nhaphazardly about. Few, if any, of the items on sale here look like they are in\ngood condition. You think you have disturbed the armorer's slumber, and he\nlooks surprised to see any potential customers in his store.\nA small sign hangs next to the doorway.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
12,
|
||
|
-36,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 105,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 102,
|
||
|
"name": "west"
|
||
|
}
|
||
|
],
|
||
|
"id": 104,
|
||
|
"name": "Eastern End of a Wide Boulevard",
|
||
|
"userData": {
|
||
|
"description": "You are on the eastern end of a wide boulevard that stretches east and west\nacross the entire city. A strip of grass cuts the extremely wide street in two,\nand trees and flowers are placed throughout the boulevard. A square, unpleasant\nlooking building lies south. To the east is one on Caemlyn's four main gates.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
15,
|
||
|
-36,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 106,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"door": "locked",
|
||
|
"exitId": 226,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 104,
|
||
|
"name": "west"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 168,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 105,
|
||
|
"name": "Inside the Eastern Gate of Caemlyn",
|
||
|
"symbol": {
|
||
|
"text": "G"
|
||
|
},
|
||
|
"userData": {
|
||
|
"description": "You are just inside the East Gate of Caemlyn. The city is larger than you \ncould have dreamed possible. Towering spires rise everywhere, and you are\ncompletely overwhelmed by the sheer size and sound of crowded Caemlyn. Deep\nin the city's heart you can see the Inner City and royal palace. An outer \nroad leads north and south along the city walls, and a wide boulevard\nleads west into the city's center.",
|
||
|
"e": "Eastgate",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
15,
|
||
|
-33,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 107,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 105,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 106,
|
||
|
"name": "An Outer Road",
|
||
|
"userData": {
|
||
|
"description": "You are standing on an outer road which runs around the entire city. Just to\nthe south is the East Gate of Caemlyn, one of four entrances to the city.\nThe city wall rises high to the east.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
15,
|
||
|
-30,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 112,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 108,
|
||
|
"name": "west"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 106,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 107,
|
||
|
"name": "An Outer Road",
|
||
|
"userData": {
|
||
|
"description": "You are on the eastern side of Caemlyn's outer road. The city wall rises high\nabove you. You can follow the road either north or south, or enter a small park\nthrough a branch arch to the west.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
12,
|
||
|
-30,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 109,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 107,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 110,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 108,
|
||
|
"name": "Caemlyn Park",
|
||
|
"userData": {
|
||
|
"description": "You have entered a small grassy park just off the outer road. Trees and\nflowers are abundant, and it's just a damn relaxing place to be. To the\nsouth the park continues, and you can see a small stone well. To the\nnorth you see a small cottage, presumably that of the park's caretaker.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
12,
|
||
|
-27,
|
||
|
0
|
||
|
],
|
||
|
"environment": 36,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 108,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 109,
|
||
|
"name": "The Caretaker's Cottage",
|
||
|
"userData": {
|
||
|
"description": "This humble little cottage is the home of the park's caretaker, one Vatrin\nAl'Jarvis. He lives a life of little creature comfort, and there isn't much\nmore than a bed here. A few personal items of no interest lie scattered about.\n\nA sign hangs on the wall.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
12,
|
||
|
-33,
|
||
|
0
|
||
|
],
|
||
|
"environment": 26,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 108,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 111,
|
||
|
"name": "down"
|
||
|
}
|
||
|
],
|
||
|
"id": 110,
|
||
|
"name": "A Well in Caemlyn Park",
|
||
|
"userData": {
|
||
|
"d": "wellstone",
|
||
|
"description": "The park ends here, and the surrounding wall allows you only to go back to\nthe north. There are several large trees here, providing shade. All in all,\nit's a rather ideal spot to take a breather from the hustle and bustle of\ncrowded Caemlyn. You're surprised there aren't more people around.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
9,
|
||
|
-33,
|
||
|
-3
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 110,
|
||
|
"name": "up"
|
||
|
}
|
||
|
],
|
||
|
"id": 111,
|
||
|
"name": "Under the Well",
|
||
|
"userData": {
|
||
|
"description": "This hidden area is damp and soggy from the proximity of the well,\nwhich is held off only by a shallow earthen ceiling.",
|
||
|
"u": "wellstone",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
15,
|
||
|
-27,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 113,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 107,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 112,
|
||
|
"name": "An Outer Road",
|
||
|
"userData": {
|
||
|
"description": "The outer road stretches off to the south here, and curves out of sight to the\nnorth. Also to the north, you can see a tall stone tower.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
15,
|
||
|
-24,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 114,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 116,
|
||
|
"name": "west"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 112,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 113,
|
||
|
"name": "Bend in the Outer Road",
|
||
|
"userData": {
|
||
|
"description": "The road winds west to south here, curving around the city. A large watch-tower\nrises to the north allowing a view of the surrounding lands.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
15,
|
||
|
-21,
|
||
|
0
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 113,
|
||
|
"name": "south"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 115,
|
||
|
"name": "up"
|
||
|
}
|
||
|
],
|
||
|
"id": 114,
|
||
|
"name": "North-East Watchtower",
|
||
|
"userData": {
|
||
|
"description": "This stone tower is apparently used by the guards to watch the neighboring\ncountryside. The top of the tower must afford an incredible view, and no\nopposing force could ever sneak up on Caemlyn unaware. A stair circles the\ntower base and provides entry to the tower's small roof. A curious stone,\nsmoothed with age appears to have been embedded into the tower floor.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
18,
|
||
|
-21,
|
||
|
0
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 114,
|
||
|
"name": "down"
|
||
|
}
|
||
|
],
|
||
|
"id": 115,
|
||
|
"name": "On the Tower",
|
||
|
"stubExits": [
|
||
|
{
|
||
|
"name": "east"
|
||
|
}
|
||
|
],
|
||
|
"userData": {
|
||
|
"description": "You climb the stairs to the top of the tower. You peer over the tower's\nedge and realize it is quite a drop to the city below. You can see for\nseveral leagues from up here, and the surrounding Andor countryside is\nquite pleasant. Turning, you can see the entirety of Caemlyn. The inner\ncity, quite large in itself, is set right in the heart of the outer city.\nCaemlyn is a huge expanse of curved buildings and you can see the sprawl of\npeople swarming over the entire city. You can watch out over the north and\neast approaches from this high vantage point through crenellated openings\nin the wall.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
12,
|
||
|
-24,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 113,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 117,
|
||
|
"name": "west"
|
||
|
}
|
||
|
],
|
||
|
"id": 116,
|
||
|
"name": "The Northern Road",
|
||
|
"userData": {
|
||
|
"description": "You are on the northern side of the road which circles the outer city. The\nroad stretches off to the west, and curves out around a bend to the east. You\ncan see a large tower set in the corner of Caemlyn's outer wall. An entrance is\njust to the east.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
9,
|
||
|
-24,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 116,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 118,
|
||
|
"name": "west"
|
||
|
}
|
||
|
],
|
||
|
"id": 117,
|
||
|
"name": "The Northern Road",
|
||
|
"userData": {
|
||
|
"description": "This road seems to circle the entire outer city. You can see the North Gate of\nCaemlyn off to the west, and to the east a tower rises above the walls.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
3,
|
||
|
-24,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 117,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 119,
|
||
|
"name": "west"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 172,
|
||
|
"name": "up"
|
||
|
}
|
||
|
],
|
||
|
"id": 118,
|
||
|
"name": "The Northern Road",
|
||
|
"userData": {
|
||
|
"description": "You are on the northern side of the road which circles the outer city.\nThe North Gate lies off the your west and the entrance to a skywalk\nrunning over the inner city begins here.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
0,
|
||
|
-24,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"door": "locked",
|
||
|
"exitId": 237,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 118,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 120,
|
||
|
"name": "west"
|
||
|
}
|
||
|
],
|
||
|
"id": 119,
|
||
|
"name": "Inside the Northern Gate of Caemlyn",
|
||
|
"symbol": {
|
||
|
"text": "G"
|
||
|
},
|
||
|
"userData": {
|
||
|
"description": "You are just inside the Northern Gate of Caemlyn. You stop for a moment to \nappreciate the vast and beautiful sprawl of Caemlyn. The city is swarming\nwith people, there can't possibly be room here for all of them. Caemlyn is\nbuilt on a series of hills, and you can see the spires of the inner city and\nthe palace rising above the heights of the outer city. A northern road \nfollows the perimeter of the city both east and west here.",
|
||
|
"n": "Northgate",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-6,
|
||
|
-24,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 119,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 121,
|
||
|
"name": "west"
|
||
|
}
|
||
|
],
|
||
|
"id": 120,
|
||
|
"name": "The Northern Road",
|
||
|
"userData": {
|
||
|
"description": "The city walls rise to the north, bordering this road. The old street continues\neast and west, and you can see a number of houses to the south. Caemlyn's North\nGate is just to the east.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-12,
|
||
|
-24,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 120,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 123,
|
||
|
"name": "west"
|
||
|
},
|
||
|
{
|
||
|
"door": "open",
|
||
|
"exitId": 122,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 121,
|
||
|
"name": "The Northern Road",
|
||
|
"userData": {
|
||
|
"description": "You are just within the main city walls along the northern section of Caemlyn's\nouter road. The street stretches off to the east and west, and a large stout-\nlooking building lies to the south. A large banner hangs over the oak door.",
|
||
|
"s": "door",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-12,
|
||
|
-27,
|
||
|
0
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"door": "open",
|
||
|
"exitId": 121,
|
||
|
"name": "north"
|
||
|
}
|
||
|
],
|
||
|
"id": 122,
|
||
|
"name": "Caemlyn Cityguard Station",
|
||
|
"userData": {
|
||
|
"description": "This large square building houses Caemlyn's cityguards. The main room\nconsists of large tables and desks, with papers and notes cluttering\nthe room. The Caemlyn guards appear to be extremely well organized.\nA solid oak door leads north onto a broad city street.",
|
||
|
"n": "door",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-15,
|
||
|
-24,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 121,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 124,
|
||
|
"name": "west"
|
||
|
}
|
||
|
],
|
||
|
"id": 123,
|
||
|
"name": "The Northern Road",
|
||
|
"userData": {
|
||
|
"description": "The outer road runs along the wall to the east, and to the west curves south\nalong the western wall of the city. A large stone tower rises at the point of\nthe wall.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-18,
|
||
|
-24,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 125,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 123,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 127,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 124,
|
||
|
"name": "Bend in the Outer Road",
|
||
|
"userData": {
|
||
|
"description": "This road circles the entire city, bordered on the outside by the protective\nwalls. The road continues off to the south and east, and a tower rises at the\ncorner of the wall to the north.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-18,
|
||
|
-21,
|
||
|
0
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 124,
|
||
|
"name": "south"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 126,
|
||
|
"name": "up"
|
||
|
}
|
||
|
],
|
||
|
"id": 125,
|
||
|
"name": "North-West Watchtower",
|
||
|
"userData": {
|
||
|
"description": "This is one of the four largest towers in Caemlyn. Placed on the corner of\nthe outer wall, the watchtower allows the guards to see for miles in any\ndirection. A spiraling stair leads up along the inside of the tower.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-21,
|
||
|
-21,
|
||
|
0
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 125,
|
||
|
"name": "down"
|
||
|
}
|
||
|
],
|
||
|
"id": 126,
|
||
|
"name": "On the Tower",
|
||
|
"userData": {
|
||
|
"description": "You climb the stairs to the top of the tower. Standing here on the small\ntower roof you are privileged to an astounding view of the surrounding\nlands. Looking in to the city allows you to see the breadth and scope of\ncrowded Caemlyn. High in the center of the city you can make out the inner\ncity and the spiraling towers of the royal palace of Andor. You can watch\nout over the north and west approaches to the city.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-18,
|
||
|
-27,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 124,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 128,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 127,
|
||
|
"name": "An Outer Road",
|
||
|
"userData": {
|
||
|
"description": "This road follows the perimeter of the outer city, just inside the great walls\nof Caemlyn. The road continues both north and south, and to the east you can\nsee a long stretch of warehouses.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-18,
|
||
|
-30,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 127,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 129,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 128,
|
||
|
"name": "An Outer Road",
|
||
|
"userData": {
|
||
|
"description": "The road passes along the western wall of Caemlyn here, passing along the side\nof a large gray stone building to the east. It looks as though the building\ncould be entered to either the north or south.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-18,
|
||
|
-33,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 128,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"door": "open",
|
||
|
"exitId": 130,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 131,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 129,
|
||
|
"name": "An Outer Road",
|
||
|
"userData": {
|
||
|
"description": "The outer road of the city has just started its circumference of the western\nhalf of Caemlyn here. A large gray stone building rises to the east, proclaimed\nto be a warehouse by a nearby sign. The road continues to the north, and to the\nsouth it passes by one of the main gates of the city.",
|
||
|
"e": "sidedoor",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-15,
|
||
|
-33,
|
||
|
0
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"door": "open",
|
||
|
"exitId": 129,
|
||
|
"name": "west"
|
||
|
}
|
||
|
],
|
||
|
"id": 130,
|
||
|
"name": "A Large Smithy",
|
||
|
"userData": {
|
||
|
"description": "A warehouse space has been hastily but well converted into a smithy, with\nseveral forges and barrels set up as work stations. There is the large\nforge, for heavy metal working, and smaller forges for the finer and\nsmaller work. Two anvils are set towards the center of the smithy, with\ncontainers of water and oil nearby for quenching the hot metal as it is\nworked. Everything looks neatly in its place, obviously there is great\npride of workmanship.",
|
||
|
"w": "sidedoor",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-18,
|
||
|
-36,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 129,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 132,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"door": "locked",
|
||
|
"exitId": 178,
|
||
|
"name": "west"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 142,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 131,
|
||
|
"name": "Inside the Western Gate of Caemlyn",
|
||
|
"symbol": {
|
||
|
"text": "G"
|
||
|
},
|
||
|
"userData": {
|
||
|
"description": "You are just inside the West Gate of Caemlyn. You stop and stare at the sheer\nmagnitude of the city. Caemlyn could swallow several other cities whole\nwithout much of a ripple. People are streaming through the gates and the city\nlooks crowded beyond belief. You can see high in the center of Caemlyn the\nInner City and the royal Palace. An outer road leads north and south along\nthe city walls, and a wide boulevard leads east into the city's heart.",
|
||
|
"w": "Westgate",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-15,
|
||
|
-36,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 134,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 131,
|
||
|
"name": "west"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 133,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 132,
|
||
|
"name": "Western End of a Wide Boulevard",
|
||
|
"userData": {
|
||
|
"description": "You are on the western end of a wide boulevard that stretches across the city.\nThe street is cut in two by a wide strip of grass with a row of trees that\nruns the length of the boulevard. Caemlyn's West Gate is just a few steps away,\nand you can see a small pet store to the south.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-15,
|
||
|
-39,
|
||
|
0
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 132,
|
||
|
"name": "north"
|
||
|
}
|
||
|
],
|
||
|
"id": 133,
|
||
|
"name": "Pet Store",
|
||
|
"userData": {
|
||
|
"description": "This small store is overcrowded with animals, both small and large. The odor\nof the place is phenomenal, and you wonder how anyone could bear to work here.\nA small doorway leads north onto a wide city street.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-12,
|
||
|
-36,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 135,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 141,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 132,
|
||
|
"name": "west"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 136,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 134,
|
||
|
"name": "A Wide Boulevard",
|
||
|
"userData": {
|
||
|
"description": "You are on a wide boulevard that stretches all the way across Caemlyn. The \nextremely wide road is cut in the middle by a strip of grass with trees placed\nevenly all along the boulevard. Off to the west you can make out one of \nCaemlyn's four gates. To the south you see a small brick inn. A sign is posted\nabove the door.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-12,
|
||
|
-33,
|
||
|
0
|
||
|
],
|
||
|
"environment": 29,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 134,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 135,
|
||
|
"name": "The Master Blacksmith of Caemlyn",
|
||
|
"userData": {
|
||
|
"description": "This smithy is a very simple arrangement with only a forge, anvil and a\nwork bench, somewhat cluttered with various pieces of iron and steel strewn\nover it, all ready to be reshaped into the finest weapons. The various\nprecious metals in wooden crates round the walls indicate this smithy is a\nplace for quality weapons only. The blackened forge in the centre of the\nsmithy has a fire in a hearth fueled by scorching charcoal, which is\nraised off the ground in a shallow clay bowl at waist height.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-12,
|
||
|
-39,
|
||
|
0
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 134,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 137,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 138,
|
||
|
"name": "south"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 139,
|
||
|
"name": "up"
|
||
|
}
|
||
|
],
|
||
|
"id": 136,
|
||
|
"name": "The Queen's Blessing",
|
||
|
"userData": {
|
||
|
"description": "You step into this respectable looking inn. The common room is busy,\nalthough not overcrowded. The bar patrons look well entertained by the\ncombination of pleasant music and strong ale. There seems to be some room\nby the bar and you are tempted to sit for a few hours and enjoy some\nrelaxing company. The inn is much larger than it appeared from the outside.\nYou can see a door to the kitchen as well as a stairway to the guest rooms,\nand there is a room to the east which has various bargames.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-9,
|
||
|
-39,
|
||
|
0
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 136,
|
||
|
"name": "west"
|
||
|
}
|
||
|
],
|
||
|
"id": 137,
|
||
|
"name": "The Queen's Blessing",
|
||
|
"userData": {
|
||
|
"description": "This backroom of the Queen's Blessing contains a variety of little games to\nkeep the more drunken patrons amused. There is little furniture here, the\nwalls are just bare brick and the floor is covered with a light coating of\nsawdust which is swept away to keep the place somewhat clean and tidy.\nThere is a range of some sort at the far side of the room, with marks near\nthe lines denoting the distance to the mark on the floor.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-12,
|
||
|
-42,
|
||
|
0
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 136,
|
||
|
"name": "north"
|
||
|
}
|
||
|
],
|
||
|
"id": 138,
|
||
|
"name": "The Kitchen",
|
||
|
"userData": {
|
||
|
"description": "A basic kitchen. A few stoves are in constant use, and cooking utensils lie\nstrewn about. You can hear the sounds of merriment from the common room,\nand the cooking staff is generally running madly about to keep up with the\nincoming orders. A sign hangs next to the oven.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-9,
|
||
|
-42,
|
||
|
0
|
||
|
],
|
||
|
"environment": 32,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 140,
|
||
|
"name": "south"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 136,
|
||
|
"name": "down"
|
||
|
}
|
||
|
],
|
||
|
"id": 139,
|
||
|
"name": "Reception of the Queen's Blessing",
|
||
|
"userData": {
|
||
|
"description": "The upstairs of the Queen's Blessing is as charming as the common room. A\nthin rug leads through the length of the hallway, and a small window in the\nwall lets you look down on the bustling streets of Caemlyn. You appear to\nbe fortunate in finding an empty room to rent, no easy feat in this crowded\ncity! A wooden board is affixed to the wall, covered with notices of\ncurrent information for newcomers to the city.\n\nA ledger lies on a small stand.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-9,
|
||
|
-45,
|
||
|
0
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 139,
|
||
|
"name": "north"
|
||
|
}
|
||
|
],
|
||
|
"id": 140,
|
||
|
"name": "The Library",
|
||
|
"userData": {
|
||
|
"description": "It's not every inn which offers you the use of a library, particularly one as\nwell stocked as this one. There are maps, novels, and bizarre texts of all\nsorts. A comfy sofa and a few reading chairs are the only furniture of the room\nother than the rows upon rows of books.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-6,
|
||
|
-36,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"door": "locked",
|
||
|
"exitId": 20000,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 96,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 134,
|
||
|
"name": "west"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 155,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 141,
|
||
|
"name": "A Wide Boulevard",
|
||
|
"userData": {
|
||
|
"description": "This wide boulevard bisects Caemlyn and extends to both the east and west. The\nroad is set with a median of grass and trees. This is one of the busiest areas\nin Caemlyn, and the street is usually crawling with people. A small winding\nroad threads some buildings, and leads off to the south.",
|
||
|
"key": "a ring of human bone",
|
||
|
"n": "celldoor",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-18,
|
||
|
-39,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 131,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 143,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 142,
|
||
|
"name": "An Outer Road",
|
||
|
"userData": {
|
||
|
"description": "You are on a wide perimeter road which rings the Outer City. The road runs\nstraight north and south here, and you can see some houses to the east. The\nmassive walls of the city rise alongside the road to the west, and you can\nsee the West Gate of the city to the north.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-18,
|
||
|
-42,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 142,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 144,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 143,
|
||
|
"name": "An Outer Road",
|
||
|
"userData": {
|
||
|
"description": "The outer road runs north and south here, allowing the guard to easily move\nbetween points in the wall if needs be. The West Gate lies off to the north,\nand an immense tower stretches to the sky to the south.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-18,
|
||
|
-45,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 143,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 145,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 144,
|
||
|
"name": "An Outer Road",
|
||
|
"userData": {
|
||
|
"description": "You are on a perimeter road which circles the entire Outer City of Caemlyn. The\nroad runs off towards the eastern gate to the north and towards a watch-tower\nto the south at a junction.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-18,
|
||
|
-48,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 144,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 148,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 146,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 145,
|
||
|
"name": "Bend in the Outer Road",
|
||
|
"userData": {
|
||
|
"description": "This road circles the entire city. To one side you see the outer parts of the\ncity, and to the other you see the protective walls. The road continues both\nnorth and east. A large tower rises to your south.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-18,
|
||
|
-51,
|
||
|
0
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 145,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 147,
|
||
|
"name": "up"
|
||
|
}
|
||
|
],
|
||
|
"id": 146,
|
||
|
"name": "South-West Watchtower",
|
||
|
"userData": {
|
||
|
"description": "This is an enormous tower set in the corner of Caemlyn's Outer City. A curving\nstairwell leads up along the tower's base, onto a small roof. This tower would\nprobably afford the city's guards a view of several miles in all directions.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-21,
|
||
|
-51,
|
||
|
0
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 146,
|
||
|
"name": "down"
|
||
|
}
|
||
|
],
|
||
|
"id": 147,
|
||
|
"name": "On the Tower",
|
||
|
"stubExits": [
|
||
|
{
|
||
|
"name": "west"
|
||
|
}
|
||
|
],
|
||
|
"userData": {
|
||
|
"description": "You climb the stairs to the top of the tower. You are on a small stone roof\nand the wind is strong and loud. You can see a great deal of the Andor\ncountryside, as well as getting a superb view of the interior of Caemlyn.\nYou can watch out over the west and south approaches to the city.\nCrenellated openings along the walls afford the views, and one of them is\nlarge enough to squeeze through.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-15,
|
||
|
-48,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"door": "open",
|
||
|
"exitId": 149,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 151,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 145,
|
||
|
"name": "west"
|
||
|
}
|
||
|
],
|
||
|
"id": 148,
|
||
|
"name": "The Southern Road",
|
||
|
"userData": {
|
||
|
"description": "You are on the southern side of the outer road which rings the Outer City.\nThe perimeter wall lies to the south, rising far above your head and to the\neast lies the Southern Gate of Caemlyn. A dimly lit tavern lies to the north,\nand to the west a large tower rises above the city.",
|
||
|
"n": "door",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-15,
|
||
|
-45,
|
||
|
0
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"door": "open",
|
||
|
"exitId": 148,
|
||
|
"name": "south"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 150,
|
||
|
"name": "down"
|
||
|
}
|
||
|
],
|
||
|
"id": 149,
|
||
|
"name": "The Black Fox Tavern",
|
||
|
"userData": {
|
||
|
"d": "trapdoor",
|
||
|
"description": "You ease your way into this dark and cool tavern. There were several\nconversations going when you entered, but every single person in the room\nhas now turned and looks appraisingly at you. You don't feel at all\nwelcome. The barkeep seems in no particular hurry to take your order, and\nit's certainly not because he hasn't seen you.\nA small sign hangs by the doorway.",
|
||
|
"s": "door",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-15,
|
||
|
-42,
|
||
|
0
|
||
|
],
|
||
|
"environment": 35,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 149,
|
||
|
"name": "up"
|
||
|
}
|
||
|
],
|
||
|
"id": 150,
|
||
|
"name": "Basement of the Tavern",
|
||
|
"userData": {
|
||
|
"description": "This small chamber under the tavern appears to be the center of some\nsmuggling operation. There are boxes here which you are sure belong\nin the main warehouse. There are a few maps pasted against a bulletin\nboard, detailing some future crime spree. \n\nA sign hangs on the wall.",
|
||
|
"u": "trap",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-12,
|
||
|
-48,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 152,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 153,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 148,
|
||
|
"name": "west"
|
||
|
}
|
||
|
],
|
||
|
"id": 151,
|
||
|
"name": "The Southern Road",
|
||
|
"userData": {
|
||
|
"description": "You are on the southern stretch of the outer road which circles the entire\ncity. The city walls tower over you to the south, and you can see a small\nweapon store to the north.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-12,
|
||
|
-45,
|
||
|
0
|
||
|
],
|
||
|
"environment": 27,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 151,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 152,
|
||
|
"name": "The Rusty Blade Weapon Store",
|
||
|
"userData": {
|
||
|
"description": "This appears to be another second hand shop. Most of the more successful\nmerchants run their businesses from the Inner City. However, if you're\nlooking for some cheap buys you probably came to the right place. Eyeing\nthe quality of the weapons on display though makes you wonder if you've\nmade a mistake coming in here.\nA small sign hangs from the wall.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-6,
|
||
|
-48,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 154,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 156,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 151,
|
||
|
"name": "west"
|
||
|
}
|
||
|
],
|
||
|
"id": 153,
|
||
|
"name": "The Southern Road",
|
||
|
"userData": {
|
||
|
"description": "You are on the southern side of the outer road which circles the Outer City.\nYou are just inside the perimeter wall of the city, and can see a gate just\nto the east. A small side street winds through the Outer City to the north.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-6,
|
||
|
-42,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 155,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 153,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 154,
|
||
|
"name": "Path Through the Outer City",
|
||
|
"userData": {
|
||
|
"description": "This short and extremely narrow side street squeezes between several buildings\nas it twists its way through the southern region of the Outer City. You can see\nthe outer road to the south.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-6,
|
||
|
-39,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 141,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 154,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 155,
|
||
|
"name": "Winding Path Through the City",
|
||
|
"userData": {
|
||
|
"description": "This short and extremely narrow side street squeezes between several buildings\nas it twists its way through the southern region of the Outer City.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
0,
|
||
|
-48,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 157,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 153,
|
||
|
"name": "west"
|
||
|
},
|
||
|
{
|
||
|
"door": "locked",
|
||
|
"exitId": 206,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 156,
|
||
|
"name": "Inside the Southern Gate of Caemlyn",
|
||
|
"symbol": {
|
||
|
"text": "G"
|
||
|
},
|
||
|
"userData": {
|
||
|
"description": "You are just inside the Southern Gate of Caemlyn. The city is a vast chaotic\nsprawl of people and buildings. Caemlyn could probably swallow a smaller\ncity entirely, and not look at all larger. You stare for a moment at the\nimpossible number of buildings and people filling crowded Caemlyn. At the\ncity's center you can make out the inner city and the royal palace. A\nsouthern road follows the perimeter of the city both east and west here.",
|
||
|
"s": "Southgate",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
6,
|
||
|
-48,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 158,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 159,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 156,
|
||
|
"name": "west"
|
||
|
}
|
||
|
],
|
||
|
"id": 157,
|
||
|
"name": "The Southern Road",
|
||
|
"userData": {
|
||
|
"description": "You are on the southern side of the outer road which circles the Outer City.\nThe perimeter wall is to the south, and the South Gate of Caemlyn is to the\nwest. You see a large refuse yard to the north.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
6,
|
||
|
-45,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 157,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 158,
|
||
|
"name": "The Junk Yard",
|
||
|
"userData": {
|
||
|
"description": "A large and messy junk yard apparently serves most of the outer city.\nYou see discarded furniture, as well as sundry items of little use.\nPerhaps this would be a good spot to get rid of any of your unneeded items?",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
9,
|
||
|
-48,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 160,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 161,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 157,
|
||
|
"name": "west"
|
||
|
}
|
||
|
],
|
||
|
"id": 159,
|
||
|
"name": "The Southern Road",
|
||
|
"userData": {
|
||
|
"description": "You are on the southern side of the outside road which circles the Outer City.\nYou are just inside the city's perimeter wall, and you can see the South Gate\noff to the west and a tower to the east.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
9,
|
||
|
-45,
|
||
|
0
|
||
|
],
|
||
|
"environment": 31,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 159,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 160,
|
||
|
"name": "Caemlyn Stables",
|
||
|
"userData": {
|
||
|
"description": "This place stinks like horses. You had almost forgotten how bad horses\nsmell. Maybe this would be a good place to leave yours? \n\nA BIG SIGN YOU CANNOT POSSIBLY MISS is on the wall.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
12,
|
||
|
-48,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 162,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 159,
|
||
|
"name": "west"
|
||
|
}
|
||
|
],
|
||
|
"id": 161,
|
||
|
"name": "The Southern Road",
|
||
|
"userData": {
|
||
|
"description": "You are on the southern side of the perimeter road which circles Caemlyn's\nOuter City. The road stretches off to the west and bends out of sight to\nthe east. A large tower can also be entered to the east.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
15,
|
||
|
-48,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 165,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 161,
|
||
|
"name": "west"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 163,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 162,
|
||
|
"name": "Bend in the Outer Road",
|
||
|
"userData": {
|
||
|
"description": "A tall tower rises above the city to the south, dominating this intersection\nof the perimeter road. The street curves away to the north and west towards\nthe main gates to the city.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
15,
|
||
|
-51,
|
||
|
0
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 162,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 164,
|
||
|
"name": "up"
|
||
|
}
|
||
|
],
|
||
|
"id": 163,
|
||
|
"name": "South-East Watchtower",
|
||
|
"userData": {
|
||
|
"description": "This narrow stone tower rises high above the rooftops of Caemlyn. It has to be\nat least five stories high. A stairway curves its way up along the tower base,\nand allows access to a small roof. You can see the outer road to your north.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
18,
|
||
|
-51,
|
||
|
0
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 163,
|
||
|
"name": "down"
|
||
|
}
|
||
|
],
|
||
|
"id": 164,
|
||
|
"name": "On the Tower",
|
||
|
"userData": {
|
||
|
"description": "You climb the stairs to the top of the tower and arrive on a small roof\noverlooking the surrounding countryside of Andor. You can see green fields\nand a number of small villages and towns. Roads stream away from Caemlyn in\nall four directions. The tower also affords a stunning view of Caemlyn\nitself. You can see the inner city and the royal palace, set high on a\nhilltop in the city's center. You can watch out over the east and south\napproaches to the city.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
15,
|
||
|
-45,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 166,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"door": "locked",
|
||
|
"exitId": 4811,
|
||
|
"name": "west"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 162,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 165,
|
||
|
"name": "An Outer Road",
|
||
|
"userData": {
|
||
|
"description": "This is the perimeter road which circles the entire outer city of Caemlyn.\nThe road leads both north and south. There are some houses to the west and\nthe perimeter wall towers overhead to the east. A tall stone guard tower\nlooms to the south, casting deep shadows like a sundial. An ornately worked\ndoor sits in the freshly painted facade of a building to the west.",
|
||
|
"w": "ornatedoor",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
15,
|
||
|
-42,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 168,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"door": "open",
|
||
|
"exitId": 167,
|
||
|
"name": "west"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 165,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 166,
|
||
|
"name": "An Outer Road",
|
||
|
"userData": {
|
||
|
"description": "You are on a perimeter road which circles the entire outer city of Caemlyn. The\nroad runs north and south here, and there are some houses to the west. You can\nmake out the East Gate to the north, and there is a narrow but extremely tall\ntower to the south.",
|
||
|
"w": "brokendoor",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
12,
|
||
|
-42,
|
||
|
0
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"door": "open",
|
||
|
"exitId": 166,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 177,
|
||
|
"name": "down"
|
||
|
}
|
||
|
],
|
||
|
"id": 167,
|
||
|
"name": "A Deserted House",
|
||
|
"userData": {
|
||
|
"d": "floortrap",
|
||
|
"description": "This old house has had its windows kicked in by some delinquents. The door \nflaps on broken hinges and the odor is not at all pleasant. You wonder why you\ncame in here at all.",
|
||
|
"e": "brokendoor",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
15,
|
||
|
-39,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 105,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 169,
|
||
|
"name": "west"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 166,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 168,
|
||
|
"name": "An Outer Road",
|
||
|
"userData": {
|
||
|
"description": "You are just south of Caemlyn's East Gate. The outer road continues to the\nsouth, and a small shop lies to the west. The street is well worn from\nmany travelers and city dwellers, and the noise of the crowded city can\nbe heard at all times of the day.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
12,
|
||
|
-39,
|
||
|
0
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 168,
|
||
|
"name": "east"
|
||
|
}
|
||
|
],
|
||
|
"id": 169,
|
||
|
"name": "Tailor of Caemlyn",
|
||
|
"userData": {
|
||
|
"description": "Fine apparel hangs from ornate hooks lining the walls of this shop. An oak\ncounter divides the shop from the work area in the back. While the shop \nitself is meticulously tidy and well organized, the work area is strewn\nwith fabric remnants and discarded threads.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
3,
|
||
|
-33,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 171,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 101,
|
||
|
"name": "down"
|
||
|
}
|
||
|
],
|
||
|
"id": 170,
|
||
|
"name": "Skywalk over the Inner City",
|
||
|
"userData": {
|
||
|
"description": "You are at the southern end of a long marble skywalk that runs over the\nInner City of Caemlyn. A spiraling stairwell leads down into the heart of\nthe Outer City. You can see a great deal of Caemlyn from this vantage\npoint, and the view is simply spectacular. The number of people that\npopulate this huge city is beyond all belief. The walkway continues to the\nnorth.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
3,
|
||
|
-30,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 172,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 170,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 171,
|
||
|
"name": "Skywalk over the Inner City",
|
||
|
"userData": {
|
||
|
"description": "You are on the middle of a marble skywalk which runs the breadth of the Inner\nCity. You are afforded a marvelous view of the entirety of Caemlyn from here.\nThe throngs of people below you are staggering in their sheer noise and volume.\nThe walkway continues to the north and south.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
3,
|
||
|
-27,
|
||
|
0
|
||
|
],
|
||
|
"environment": 22,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 171,
|
||
|
"name": "south"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 118,
|
||
|
"name": "down"
|
||
|
}
|
||
|
],
|
||
|
"id": 172,
|
||
|
"name": "Skywalk over the Inner City",
|
||
|
"userData": {
|
||
|
"description": "You are at the northern end of a marble skywalk which rises high over the Inner\nCity. From your lofty perch you can see all the marvel and splendor of Caemlyn.\nYou can see the North Gate not far away, and if you squint you can make out the\nSouth Gate in the distance as well. Below you you can see the breath-taking\nbeauty of the inner city, and you marvel at the wonders of Ogier architecture.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
9,
|
||
|
-45,
|
||
|
-3
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 174,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 60,
|
||
|
"name": "up"
|
||
|
}
|
||
|
],
|
||
|
"id": 173,
|
||
|
"name": "End of a Tunnel",
|
||
|
"userData": {
|
||
|
"description": "The underground tunnel heads off into the darkness to the east. There is \na slight breeze from somewhere, and the air is slightly fresher. The walls are\nextremely smooth, and there is no escaping the conclusion that this is not a\nnatural tunnel.",
|
||
|
"u": "trap",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
12,
|
||
|
-45,
|
||
|
-3
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 175,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 173,
|
||
|
"name": "west"
|
||
|
}
|
||
|
],
|
||
|
"id": 174,
|
||
|
"name": "An Underground Tunnel",
|
||
|
"userData": {
|
||
|
"description": "The tunnel is nearly pitch black here, and no exit is immediately evident. It\nis almost impossible to make out any shape, even a hand waved before your eyes.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
15,
|
||
|
-45,
|
||
|
-3
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 176,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 174,
|
||
|
"name": "west"
|
||
|
}
|
||
|
],
|
||
|
"id": 175,
|
||
|
"name": "An Underground Tunnel",
|
||
|
"userData": {
|
||
|
"description": "The tunnel bends here, a fact you discover by bumping suddenly into a wall.\nEyeing what you can of the corner, you realize it is almost a perfect ninety\ndegree turn. The tunnel extends to the north and west.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
15,
|
||
|
-42,
|
||
|
-3
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 177,
|
||
|
"name": "west"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 175,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 176,
|
||
|
"name": "An Underground Tunnel",
|
||
|
"userData": {
|
||
|
"description": "The air here is rather stale, and there is no sound whatsoever. The tunnel wall\nis extremely smooth and well molded. It is almost impossible to see where you\nare going, but the tunnel seems to go on to the south and west.",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
12,
|
||
|
-42,
|
||
|
-3
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 176,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"exitId": 167,
|
||
|
"name": "up"
|
||
|
}
|
||
|
],
|
||
|
"id": 177,
|
||
|
"name": "An Underground Tunnel",
|
||
|
"userData": {
|
||
|
"description": "You are in an underground tunnel. It is obviously man-made, as the walls are\nmuch too smooth to be natural. It is difficult to see, but you can see an\nopening above you. The tunnel heads off into the darkness to the east.",
|
||
|
"u": "ceilingtrap",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
0,
|
||
|
-39,
|
||
|
-3
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"exitId": 97,
|
||
|
"name": "up"
|
||
|
}
|
||
|
],
|
||
|
"id": 4793,
|
||
|
"name": "Drainage Pipe",
|
||
|
"userData": {
|
||
|
"description": "All the water from the fountain, as well as rain runoff, and the\nunspeakable liquid waste of the city passes through this room. What a good\nplace for mad men, insane male channelers, and zombies to rise up and\nattempt to bring an end to the world!",
|
||
|
"u": "fountaindoor",
|
||
|
"zone": ""
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
12,
|
||
|
-45,
|
||
|
0
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"door": "locked",
|
||
|
"exitId": 165,
|
||
|
"name": "east"
|
||
|
}
|
||
|
],
|
||
|
"id": 4811,
|
||
|
"name": "The Royal Clothier",
|
||
|
"userData": {
|
||
|
"description": "A well polished mahogany counter worked with shiny brass has been erected\nat the back of the shop. Luxurious plush chairs have been placed across the\nshop, allowing customers to rest as the proprietor of the shop and their\nassistance prepare the various garments for fitting.",
|
||
|
"e": "ornatedoor",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
-6,
|
||
|
-33,
|
||
|
0
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"door": "locked",
|
||
|
"exitId": 141,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 20000,
|
||
|
"name": "A Prison Cell",
|
||
|
"userData": {
|
||
|
"description": "Small, dank and dark, the barred opening on the door to this cell is the\nonly source of light available to those inside. Rats, crows and ravens\nappear to be regular visitors here according to the mess left on the floor.\nThe only exit is through the door to the south, onto one of Caemlyn's\nbusiest streets, facing the Queen's Blessing.",
|
||
|
"s": "celldoor",
|
||
|
"zone": "Outer Caemlyn"
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
9,
|
||
|
-30,
|
||
|
0
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"door": "open",
|
||
|
"exitId": 20633,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"door": "locked",
|
||
|
"exitId": 108,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"door": "open",
|
||
|
"exitId": 20635,
|
||
|
"name": "west"
|
||
|
},
|
||
|
{
|
||
|
"door": "open",
|
||
|
"exitId": 20632,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 20631,
|
||
|
"name": "A Cozy Entrance Hall",
|
||
|
"userData": {
|
||
|
"description": "The peacefulness of the park outside carries over into the entranceway of\nthis small manor. Pleasant smells drift in from the nearby kitchen,\ntempting visitors to abandon their wait to be received. Aged cherry\npaneling covers the lower half of the stone walls, which have been engraved\nwith scenes from Andor's history. A large, earthen colored rug lies on the\nfloor in front of the door, and a banner hangs proudly on the wall. Large\nglass doors to the west permit a view of a lush courtyard.",
|
||
|
"e": "manordoor",
|
||
|
"n": "studydoor",
|
||
|
"s": "kitchendoor",
|
||
|
"w": "gardendoor",
|
||
|
"zone": ""
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
9,
|
||
|
-33,
|
||
|
0
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"door": "open",
|
||
|
"exitId": 20631,
|
||
|
"name": "north"
|
||
|
}
|
||
|
],
|
||
|
"id": 20632,
|
||
|
"name": "A Warm and Fragrant Kitchen",
|
||
|
"userData": {
|
||
|
"description": "Judging by the utensils and cookware lying haphazardly about on the\ntables, this kitchen might be one of the more frequented rooms in the\nhouse. An oven along the back wall emanates a pleasant warmth, its\nsmell hinting at a tasty treat soon to be ready. Windows line the outer\nwalls, letting in natural light that gives the room a comforting glow. A\nsmall garden, providing food for the occupants of the estate, is visible\nthrough them in the courtyard to the west. The cook can easily spot\nwhen creatures from the park might wander in to try and plunder it.",
|
||
|
"n": "kitchendoor",
|
||
|
"zone": ""
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
9,
|
||
|
-27,
|
||
|
0
|
||
|
],
|
||
|
"environment": 20,
|
||
|
"exits": [
|
||
|
{
|
||
|
"door": "open",
|
||
|
"exitId": 20634,
|
||
|
"name": "west"
|
||
|
},
|
||
|
{
|
||
|
"door": "open",
|
||
|
"exitId": 20631,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 20633,
|
||
|
"name": "A Quiet Study",
|
||
|
"userData": {
|
||
|
"description": "The furnishings and silent atmosphere of this room gives it a sense of\npurpose that belies the coziness of the rest of the house. Maps pinned to\nthe wood paneled walls seem to cover various parts of the known world, and\na particularly large one stands out among them. Windows to the east look\nout across the park and let in the morning light for whenever the lord of\nthe manor wishes to rise early and work.",
|
||
|
"s": "studydoor",
|
||
|
"w": "mapledoor",
|
||
|
"zone": ""
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
6,
|
||
|
-27,
|
||
|
0
|
||
|
],
|
||
|
"environment": 32,
|
||
|
"exits": [
|
||
|
{
|
||
|
"door": "open",
|
||
|
"exitId": 20633,
|
||
|
"name": "east"
|
||
|
},
|
||
|
{
|
||
|
"door": "closed",
|
||
|
"exitId": 20635,
|
||
|
"name": "south"
|
||
|
}
|
||
|
],
|
||
|
"id": 20634,
|
||
|
"name": "The Bedroom of Lord Adael Le'Ada",
|
||
|
"userData": {
|
||
|
"description": "Lit by a gleaming crystal chandelier, this room is decorated for both\ncomfort and purpose. Plain wooden shutters are open and soft blue curtains\nare pulled back, revealing a large window overlooking the courtyard to the\nsouth. Rays of light can shine in through the brilliantly clear panes,\nmarred only by an etched symbol of House Le'Ada in the center. A large,\ncomfortable looking bed sits in the far corner. An intricately carved maple\ndoor leads back out to the study.",
|
||
|
"e": "mapledoor",
|
||
|
"s": "privatedoor",
|
||
|
"zone": ""
|
||
|
}
|
||
|
},
|
||
|
{
|
||
|
"coordinates": [
|
||
|
6,
|
||
|
-30,
|
||
|
0
|
||
|
],
|
||
|
"environment": 26,
|
||
|
"exits": [
|
||
|
{
|
||
|
"door": "closed",
|
||
|
"exitId": 20634,
|
||
|
"name": "north"
|
||
|
},
|
||
|
{
|
||
|
"door": "open",
|
||
|
"exitId": 20631,
|
||
|
"name": "east"
|
||
|
}
|
||
|
],
|
||
|
"id": 20635,
|
||
|
"name": "A Peaceful, Flourishing Courtyard",
|
||
|
"userData": {
|
||
|
"description": "Much like how the park this manor lies in is removed from the city, this\ncourtyard is itself an escape from the manor surrounding it. A veranda\nprotects both the patio outside the entrance and the small circle of chairs\non it. Tall and exotic plants hide portions of the courtyard from view, but\nthe gleaming white walls of the Inner City are easily seen on top the hills\nto the west. A cobblestone path makes its way out of the surrounding park\nto encircle a central pond before disappearing among the trees yet again\nto the west. A window to the north flashes oddly in the light.",
|
||
|
"e": "gardendoor",
|
||
|
"n": "privatedoor",
|
||
|
"zone": ""
|
||
|
}
|
||
|
}
|
||
|
]
|
||
|
}
|