wotmud-tt-map ============= This repository containes a [WoTMUD](https://wotmud.info) map for the [TinTin++](https://tintin.mudhalla.net) mud client. The original map is by Adael for Mudlet, from [https://github.com/weisluke/WoTMUD](https://github.com/weisluke/WoTMUD). It is converted to TinTin++ format by using [mapconv](https://gitlab.com/rascul/mapconv/). ![tintin++ with map](https://i.imgur.com/ewF62cS.png) Currently, the map and accompanying script is not yet complete and not yet suitable for regular usage. I recommend using it only for testing. To use it, you'll need to download the [map](https://gitlab.com/rascul/wotmud-tt-map/-/raw/master/map.map?inline=false) along with the associated [script](https://gitlab.com/rascul/wotmud-tt-map/-/raw/master/map.tin?inline=false). The script provides the necessary actions for the map to follow you around on the mud. Put them both in the directory you start TinTin++ from, then perform the following: 1. Start in Caemlyn Central Square. To start somewhere else you'll need to know the room number, which you can find with `#map info` when you're in the room with the map. 2. Load the map: ``` #map read map.map ``` 3. Tell the map to go to Caemlyn Central Square (or another room if you have the number): ``` #map goto 97 ``` 4. Load the script: ``` #read map.tin ``` 5. To display the map, you have two options: * Split the window and display the map at the top: ``` #split 16 1 #map flag vtmap ``` * Display the map in another window: 1. Setup the client: ``` maprows 20 maprows 60 mapout /tmp/map.out ``` 2. Display the map, open up a new terminal emulator and follow the file with `tail -f`. You might use xterm: ``` xterm -geometry 60x20 -rv +sb tail -f /tmp/map.out 2>/dev/null ```