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@ -78,7 +78,7 @@ impl Game {
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send_queue.push(token, "\nNew password again: ", false, None);
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send_queue.push(token, "\nNew password again: ", false, None);
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client.state =
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client.state =
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State::Login(Login::CreatePassword2((username.to_owned(), pass)));
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State::Login(Login::CreatePassword2((username.to_owned(), pass)));
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},
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}
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PlayerCheck::Err(err) => {
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PlayerCheck::Err(err) => {
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send_queue.push(token, "\nInvalid password:\n", false, None);
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send_queue.push(token, "\nInvalid password:\n", false, None);
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for line in err {
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for line in err {
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@ -87,7 +87,6 @@ impl Game {
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send_queue.push(token, "\nNew password: ", false, None);
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send_queue.push(token, "\nNew password: ", false, None);
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}
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}
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}
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}
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}
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}
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}
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}
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