rasul
b089755f33
cargo update
5 years ago
rasul
64114b6d68
Store a salted and hashed password.
...
Lots of changes for this to happen. Passwords are now to be stored separately
from the players in a separate table in the database, and will only be
queried when necessary. Random salts are generated, and a hash of the
salted password is stored along with the salt. Some functions and structs
to do all this were added. If I did it right, this should make the password
storage secure, even if nothing else is.
5 years ago
rasul
b38d96dd5c
put passwords into a separate table
5 years ago
rasul
6677deb460
rustfmt
5 years ago
rasul
4cc0a1db3b
add hash() and salt() functions to be used for passwords
5 years ago
rasul
8fe7a14a75
replace ? with try_log! macro to log errors
5 years ago
rasul
c84f2e8c5b
use RudeResult and take generic errors
5 years ago
rasul
f917df3ea1
remove unused use
5 years ago
rasul
80c8b7bf06
rustfmt
5 years ago
rasul
c2a42c536f
move state changes to iter_once
5 years ago
rasul
53e67fcd1f
handle state changes
5 years ago
rasul
85d1eeff70
provide new state
5 years ago
rasul
a9cc95ef6c
rustfmt
5 years ago
rasul
f853002a90
check for valid password at creation
5 years ago
rasul
db8e3cf1f7
only proceed if y was selected
5 years ago
rasul
3b47837bdb
use src dir instead of .
5 years ago
rasul
6c0eb7a57d
rustfmt
5 years ago
rasul
b9156b0300
check that name is valid per name requirements
5 years ago
rasul
70ebf1a210
don't need Id anymore
5 years ago
rasul
0f9da2da65
config.starting_location is now config.player.starting_location
5 years ago
rasul
aba6e663df
some comments
5 years ago
rasul
7a17fe4a08
use config instead of hard coded values
5 years ago
rasul
f4134b1911
add player config section and move starting_location there with the other new player related configs
5 years ago
rasul
b7bfda95e9
methods to check if a name or password are valid
5 years ago
rasul
6f35c4a8e4
update readme with some instructions
5 years ago
rasul
06ce7bec7b
use the From<(Token, Into<String>)> impl
5 years ago
rasul
24c6c01da7
subcommand: set room zone : to set zone for the current room
5 years ago
rasul
222aa967a1
rustfmt
5 years ago
rasul
61b769b3c1
add a parse_str() method to Id
5 years ago
rasul
c963514967
from implementation to conveniently make SendQueue from (Token, Into<String>)
5 years ago
rasul
77a5df67d8
don't need to use the name mod
5 years ago
rasul
29e6f59864
log error message
5 years ago
rasul
0cff41a4f2
don't need to use name module
5 years ago
rasul
faadf904e0
subcommand to change player password
5 years ago
rasul
cc10e5001f
remove from connected_players when quit
5 years ago
rasul
933c63f717
short comment to describe dispatch_quit()
5 years ago
rasul
0547792265
pass quit state back when player quits, and check for that to close the connection
5 years ago
rasul
acc6f26df5
add a quit state for quitting the mud
5 years ago
rasul
c0695e30ec
pass optional new state back with SendQueue
5 years ago
rasul
dece6fa7ce
watch for the correct string, and use client.close()
5 years ago
rasul
541698f452
add a close() function to close the connection
5 years ago
rasul
a75c3f1850
update fern to 0.6
5 years ago
rasul
96f623584a
rustfmt
5 years ago
rasul
cb703cf988
upgrad mio to 0.7
5 years ago
rasul
f87f242896
bincode is no longer a require dependency
5 years ago
rasul
ac26e77d05
short description of database module and struct
5 years ago
rasul
33fa2b5219
describe client module
5 years ago
rasul
08a44f4087
provide link to online docs
5 years ago
rasul
223db52308
this gitlab ci stuff is over my head
5 years ago
rasul
8eaeb69a1b
there is no readme.html
5 years ago