rasul
|
cc10e5001f
|
remove from connected_players when quit
|
5 years ago |
rasul
|
0547792265
|
pass quit state back when player quits, and check for that to close the connection
|
5 years ago |
rasul
|
c0695e30ec
|
pass optional new state back with SendQueue
|
5 years ago |
rasul
|
dece6fa7ce
|
watch for the correct string, and use client.close()
|
5 years ago |
rasul
|
96f623584a
|
rustfmt
|
5 years ago |
rasul
|
cb703cf988
|
upgrad mio to 0.7
|
5 years ago |
rasul
|
fd6399db86
|
rustfmt
|
5 years ago |
rasul
|
48ea48d881
|
Put client token back into the tokens queue to reuse if client is gone
|
5 years ago |
rasul
|
5b07d67515
|
add newlines to the Username prompt
|
5 years ago |
rasul
|
fdff6a0f8e
|
Remove the actions module, and move commands into the Command module.
|
5 years ago |
rasul
|
7a8bbe7890
|
rustfmt
|
5 years ago |
rasul
|
b092807bc1
|
remove unused import
|
5 years ago |
rasul
|
94723e9d12
|
Quit command to disconnect from the game
|
5 years ago |
rasul
|
8165be78f1
|
init
|
5 years ago |