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#map flag nofollow off
#map flag direction off
#map flag static on
#unpathdir n
#unpathdir s
#unpathdir e
#unpathdir w
#unpathdir u
#unpathdir d
#list dirs create
#action {~\e[0m\e[36m%1$} {#regex {%1} {%w speaks from the %*} {#line {log} {.wotmud-comms}} {room %1}} {1}
#action {^[ obvious exits: %1 ]$} {exits %1;dirmove} {1}
#action {^[ obvious exits: ]$} {exits {};dirmove} {1}
#action {~%1 HP:%2 MV:%3 > \e[36m%4$} {#regex {%4} {%w speaks from the %*} {#nop} {room %4}} {1}
#action {It is pitch black...} {dirmove} {1}
#action {Alas, you cannot go that way...} {dirpop} {1}
#action {You can't ride in there.} {dirpop} {1}
#action {Your mount is too exhausted.} {dirpop} {1}
#action {In your dreams, or what?} {dirpop} {1}
#action {Maybe you should get on your feet first?} {dirpop} {1}
#action {No way! You're fighting for your life!} {dirpop} {1}
#action {You would need to swim there, you can't just walk it.} {dirpop} {1}
#action {You are too exhausted.} {dirpop} {1}
#action {You need a boat to go there.} {dirpop} {1}
#action {You would need to swim there, you can't just walk it.} {dirpop} {1}
#action {You shudder at the concept of crossing water.} {dirpop} {1}
#action {You need to swim to go there.} {dirpop} {1}
#action {You can't ride there on a horse!} {dirpop} {1}
#action {You can't ride on water.} {dirpop} {1}
#action {Nah... You feel too relaxed to do that..} {dirpop} {1}
#action {PANIC! You couldn't escape!} {dirpop} {1}
#action {You would need to climb there from here.} {dirpop} {1}
#action {The %1 seems to be closed.} {dirpop;#variable door %1} {1}
#alias leader {#var leader %1}
#action {You now follow %1.} {leader %1}
#action {You stop following %1.} {#unvar leader}
#action {%1 leaves %2.} {#if {"%1" == "$leader"} {dirpush %2}} {2}
#action {%1 leaves %2 riding a %3.} {#if {"%1" == "$leader"} {dirpush move %2}} {1}
#action {%1 (Head of group)} {leader %1}
#action {You are now a member of %1's group.} {leader %1} {1}
#alias maprows {#var maprows %1}
#alias mapcols {#var mapcols %1}
#alias mapout {#var mapout %1}
#alias showmap {#map map $maprows $mapcols overwrite $mapout}
#alias dirpush #list dirs insert -1 %1
#alias dirget #list dirs get 1 dir
#alias dirpop {#list dirs size dirsize;#if {$dirsize == 0} {#nop} {#list dirs delete 1}}
#alias dirmove {dirget;#if {"$dir" !== "0"} {dirpop;#map move $dir;showmap}}
#alias exits #var exits %1
#alias room #var room %1
#alias n {#send north;dirpush n}
#alias e {#send east;dirpush e}
#alias s {#send south;dirpush s}
#alias w {#send west;dirpush w}
#alias u {#send up;dirpush u}
#alias d {#send down;dirpush d}
#alias dirstack {#var dirs}
#alias dirclear {#list dirs create}
#var maprows 19
#var mapcols 60
#var mapout map.out